7 days to die weapons3/22/2023 I just can't imagine their plan is we get blessed by RNG gods and get a quality 6 item and we use that forever just applying repair kits as needed or that people eschew the crafting system in favor of spamming missions to get tier 6 gear. Thirty percent of us would die, some would become blind, all would. And while it's functional there's more coming eventually to patch up differences between the older system and the newer one. we would not begin to show symptoms for at least 7 days - some people would. 7 Days to Die is the only true survival RPG with nearly 50 multi-tiered. Improve - Increase your skills in a multitude of active and passive disciplines. Know bug: The red dot of the reflex on the blaster is invisible, you still get the handling boost. Some weapons gave me trouble with the attachments, so I made them incompatible until I find a solution. The necessary ammo for the new weapons is craftable from the start. Enjoy unlimited access to nearly 400 in-game items and 1,200 unique building blocks in creative mode. Click the weapon in the machine to see a brief description. I don't know but I feel like we're not seeing the entire picture, like they changed things but we're between visions on how crafting stuff is going to work. Create - Unleash your creativity and build the ultimate world by yourself or with friends. It just seems silly to me that in a survival crafting game we can't actually craft the best stuff. And I think there may be conflicts or identical weapons, or cartridges 5. I really wish the weapons broke down into a generic weapon parts kit instead of specific weapons that we could use to make anything (hell even increase the amount necessary from 12/15 to 50 or whatever the balance point is) and then use a ton of them to craft a weapon upgrade kit to upgrade a weapon from tier 5 to tier 6. Particularly with the vendor sell limits making it impossible to offload a bunch of unnecessary weapons. Add to it that in finding 4-5 of them we can easily find one that's equal or better to what we can make anyways and it makes crafting seem pointless.Ģ.) This leaves us with a bunch of weapons/parts we can't effectively do anything with since crafting to tier 5 is tied to a specific skill that just waste space since steel weapon parts can't be smelted into the forge or anything. Feels really bad that we're often can't do anything but pray in order to get progression and that we're blocked from crafting to max quality. This is a universal issue though, there's no way to target specific things we want that are sourced only as a random reward. ![]() ![]() ![]() As someone who started in A18 crafting/upgrading is probably one of the biggest things I dislike about the game right now.ġ.) If I want a specific weapon, armor, or tool I have to find 4-5 of them (12-15 parts, most melee, tool, armor seem to be 12 parts but I recall seeing a compound x-bow schematic that takes 15) to make one and it's entirely RNG as to whether we find them or not.
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